Project progress/ Vision statement

 



                                                              Vision statement

In this week visual statement, I would like to explain in detail how I see my game. 

I am going to create a space game where an astronaut flying in the space trying to avoid different space objects. 


I explored Unity Asset store and there is a vast variety of unity assets that I can use for my Game. 

It will be random things just for fun, the common thing between them will be the fact that they all will be enemies for my astronaut.  

I am going to use knowledge I gained through Ruby tutorials as the idea of my Game is quite like Ruby adventure. 


I would like to focus on building the World using tile techniques as it gives plenty. Of space for your creativity and it is a handy tool. 

Also, I am going to put some effects on the main character when it collides with space objects if it can avoid them.  


The main idea of the Game is to avoid or destroy those objects while flying in the space. 

I have all necessary skills to build this Game and I would not need to search for extra help through different tutorials. 

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