Tutorial 02”

 


This week tutorial was easy and useful to follow. There were lots of things that I was familiar already such as Rigid body and box collide, plus I learned new components that will be very applied for my final project. Composite collider and basics of how gravity works in the game were explained noticeably clear. Although I already had this knowledge when it was applied in 2d game I found it a lot easier and got a lot more understanding. 

Decorating the world in the Ruby project was lots of fun and I would redo some of the scenes in the game, but now I am happy enough how the game looks, and I start generating some ideas who I would like to approach my final game as well. 

Blocking the objects and how to position Ruby behind objects in the game was also interesting and I got a good understanding how to work with layers and how to adjust them to make sure that when Ruby passes them it looks realistic.  

So far, the tutorials are clear, and I enjoyed a lot working on tutorials this week.  

I aim to finish my weekly tutorials before Thursday class so I can concentrate on academic reading and writing as it is more challenging for me this semester.  

Also, I think tutorials for 2d game are a lot easier than for 3d game, so far, I am happy enough with my progress. 

 


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