Planning

 

Public domain

Play-to-earn in Game industry is an innovative trend of a new generation in video games that uses blockchain technology and allows to reward gamers to earn while playing games.  

It sounds complicated, but in real world it allows some gamers in poor countries to earn for living by playing games. This innovative approach opens new opportunities in the Game Industry. The topic of my choice opens new perspective for research and can be remarkably interesting to discuss. 

The area is a pioneer field as far as the trend became well-known only in the last year and stays at its very beginning, although the potential is huge. 

During the first week of reading, I am focusing on articles and sources for my research. 

There is a good range of materials being provided by the online TU (Technological University) Library. There are lots of discussions currently carried in “Forbes,” “Economist.”Bloomberg” and top universities in USA and Singapore. 

Below listed three article to start off. 

For the first week I created the plan in xl and articles to explore the topic and chart of questions to be answered to help in my research. 

The topic” Play-to-Ear" is challenging and absolutely no doubt interesting to work on. 

 

 

 

 

 

 

 

 

 


Comments

  1. Hello Svetlana,
    I wish you luck with this topic it could be hard to find sources if it’s this new but it’s definitely a very unique topic. I can’t wait to read this chapter when we are finished with the book. My advice to you when start writing for the topic try the 5 W’s and How. The links look very helpful. Your blog is awesome!

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