Unity Tutorial 04 learning to jump

 


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I found Unit 3 tutorial quite useful and straight forward. As I noticed when you want to apply certain movements to you game It is repeating from one tutorial to another. You always need to use Player Controller script and Rigid body and Collider. What I always find difficult, and that is where my problem is to position the scene properly at the very beginning. When I positioned my scene in Unit 3 and then applied Rigid body which works fine and a Collider box which is supposed to put gravity on my object which did not work. So as a result, my character jumps ok which what I learned new from the tutorial but it does not have gravity so it just dives into the road, my collider box is applied but I need to position it properly on my characters body, so I am going to revise it again and will try to fix it.  

All the rest of the tutorial worked fine, and I am starting to get used to scripts and they do not seem to be so complicated anymore. Preventing players from double umping worked very well as well but as I said without gravity it all does not make sense. 

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